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Cinema 4D is a professional 3D modeling, animation, simulation and rendering software solution. Its fast, powerful, flexible and stable toolset make 3D workflows more accessible and efficient for design, motion graphics, VFX, AR/MR/VR, game development and all types of visualization professionals. Cinema 4D produces stunning results, whether working on your own or in a team.
MoGraph is a procedural modeling and animation toolset that gives motion designers the ability to quickly and easily create complex and abstract animations. At the heart of MoGraph is the Cloner object which allows you to duplicate objects in a variety of ways. Add MoGraph’s powerful collection of Effectors to the mix and you can put everything in limitless motion using sound, fracturing, fields, and so much more – often without creating a single keyframe! MoGraph is the go-to system for professional broadcast graphics designers and was recognized by the Academy of Motion Picture Arts and Sciences with a Technical Achievement Award in 2019.
Cinema 4D is widely recognized as one of the easiest and most accessible 3D packages to learn and use. To soften that learning curve Maxon offers thousands of tutorials on Cineversity and hundreds of Quick Tips. Maxon’s Training team also hosts weekly and monthly live webinars to help new and existing users succeed. Check out Maxon’s archives and events schedule for more information.
The most intuitive 3D application interface just got even better with a new modern skin, user interface enhancements and an expansive preset system for optimizing your workflow. Capsules allow anyone to tap into the power and flexibility of Cinema 4D’s Scene Node system, with plugin-like features directly in the Classic Object Manager, while Data Import and Spline features within Scene Nodes power unique and useful toolsets via Scene Nodes, the Scene Manager and Capsules.
Multitudes of user interface improvements, including new modern scheme and updated icons, new layouts, Document Tabs, Layouts Switch to easily revert to old Cinema 4D layouts, new 3-point Viewport Lighting, HDR/EDR Viewport, and more.
The Asset Browser has been updated, with the ability to store presets; define multiple presets for any object, tag, tool or other Attribute Manager element; specify a default preset to be applied whenever the item is created; allow specific attributes to be stored as presets, define presets for any Import/Export format, and more.
We’ve also improved spline import, to allow Adobe Illustrator/PDF files; stroke and fill information; stroke/fill color with support for multiple color spaces and gradient fills; vector symbols embedded within artwork; and SVG Files.
Cinema 4D’s placement tools set the stage for creativity with intuitive and powerful tools for placing objects within a scene. For example, creating an environment, adding props, and kitbashing is as simple as dragging and dropping objects onto one another, painting them onto a surface, or allowing them to fall into place with the help of dynamics.
The Place Tool allows efficient and intuitive placement of an object on the surface of existing scene elements. To clarify, it uses handles to easily scale and rotate the elements. Place objects directly from the Asset Browser. The, interactively copy and place objects in your scene. Automatically place objects according to their bounding box or defined axis, with an optional offset.
The Scatter Pen makes it easy to scatter a single object or a selection of objects onto any surface. Simply drag it within the view. Control the spacing and alignment, the frequency of each object, and vary the position, rotation, and scale of the placed objects. Paint random distributions or in clearly defined strokes. So, you painted too many or in the wrong location? No problem, just use the removal tools to clean up your scene or move objects individually with the Place Tool.
Dynamic Placement offers the ultimate option for intuitively placing objects into a scene, with high-performance dynamics providing actual collisions between objects. With the Dynamic Placement tool, clump objects together or naturally drop them onto a surface of objects. Do this with the power of Cinema 4D’s physics simulation. Automatically generate simplified proxy geometry for fast and accurate dynamics.
The Asset Browser provides easy access to libraries of preset content stored locally or online, including a vast collection of 3D objects, materials, and node capsules available to Cinema 4D subscribers. The library can be browsed or searched, and each asset includes rich metadata and keywords. Assets are downloaded on-demand, so there’s no need to pre-download huge libraries of assets. They’re also cached on your local computer, so your favorite assets are immediately available for re-use.
Keywords can be added to your assets making content easily searchable. Save your frequent searches in smart folders and when assets are added later with the same keywords, they will be added automatically to those folders.
Incredibly useful in complex production pipelines. As the project evolves the asset can evolve with it. Rolling back to a previous version or updating a scene with the latest version is as easy as a few clicks.
Insert object-based assets as objects, Instances, or References for an extremely flexible and efficient workflow.
Add Your Own Assets
Create your own libraries and add your own assets by dragging them right into asset folders.
Scene Nodes / Scene Manager (preview)
Experience first-hand how things are taking shape as work continues on Cinema 4D’s new core. Cinema 4D’s Scene Manager uses powerful, node-based assets to construct procedural geometry or entire scenes in a hierarchy-based view. The Scene Manager will eventually offer a fast and creative workflow much like Cinema 4D’s Classic Object Manager. Furthermore, easily integrate Classic C4D objects by simply dragging them into the Scene Manager. Everything you do within the Scene Manager creates a corresponding node graph within Scene Nodes. In other words, you can choose whichever workflow you prefer or the job demands.
With Cinema 4D’s Scene Node core, manage relationships and dependencies between objects. In addition, construct and modify geometry, and build reusable assets.
Effectively debug scene node systems with the help of an information overlay. Similarly, port debugs panels within the Node Editor. Finally, use the powerful Data Inspector window for detailed introspection of arrays and other complex data types.
The true power of Scene Nodes is the ability for TD-level users to expand the ecosystem without a single line of code. Additionally, these both expand possibilities and serve as a useful example of the type of tools users can expect as Scene Nodes continue to mature.
Get Trapcode Suite, Magic Bullet Suite, VFX Suite, coupled with Universe! Now available together as an inexpensive annual subscription from Red Giant.
Explicitly, Red Giant Complete gives artists full access to the complete set of Red Giant tools. This includes all four product suites and Universe.
Red Giant Complete includes free upgrades. Users will always have the latest editing, motion graphics, and VFX tools, the moment they are updated.
Individuals, students, and teachers will save thousands of dollars. Buying all Red Giant tools would normally cost $3,495. To emphasize, with subscription pricing, it would take over 5 years to pay the same amount for perpetual licenses. And that wouldn’t include upgrade costs.
Trapcode Suite (reg. $999): The industry’s most essential tools for creating 3D motion graphics and visual effects in Adobe® After Effects®, now with the Dynamic Fluids™ physics engine.
Magic Bullet Suite (reg. $899): Widely used for color correction, finishing and film looks, Magic Bullet Suite gives editors and filmmakers everything needed to make the footage look great. Not to mention, it works right on editing timelines.
Universe (reg. $199/year): Red Giant’s collection of over 80 GPU-accelerated plugins for editors and motion graphics artists.
VFX Suite (reg. $999): The all-new suite of keying, tracking, cleanup, and visual effects compositing tools, all right inside Adobe After Effects.
PluralEyes (reg. $299, formerly part of Shooter Suite): Red Giant PluralEyes scrutinizes the soundtrack from your video footage or camera files and matches them up flawlessly, in nothing flat. Instantaneously sync your audio and video footage even if you don’t have clapboards or timecodes. No more tedious syncing by hand!