SynthEyes (Floating, 1 Year)

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SYPFLSUB
ADK-BOR-1533-00265
Boris FX
Mac & Win
Availability: In stock
$495.00

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Unlock the Power of 3D Camera Solving & Match Moving with Boris FX SynthEyes

Looking for a reliable and high-performing 3D camera solving application? Look no further than Boris FX SynthEyes! Designed to optimize camera, object, geometry, and planar tracking, stabilization, and motion capture, SynthEyes is packed with an extensive list of features, affordable pricing, and seamless exports to various applications.

With SynthEyes, you can easily insert creatures into your footage, fix shaky shots, create virtual sets, remove objects, produce stunning stereoscopic content, and even dive into the world of 360°VR. Architectural previews, accident reconstruction, product placement, face and body capture – SynthEyes does it all!

Trusted by VFX artists worldwide for 2 decades, SynthEyes has been a go-to solution in more than 90 countries. Whether you’re just starting out or looking to elevate your tracking capabilities, SynthEyes is the tool for you.

Experience the unrivaled power and performance of SynthEyes today and take your VFX projects to new heights!

SynthEyes’ standalone 3D tracking application allows VFX artists to perform complex 3D set extensions, place CG characters into scenes, and animate them using motion capture. Over its twenty-year history, SynthEyes has been used on blockbusters, including Black Panther, The Guardians of the Galaxy series, The Curious Case of Benjamin Button, Pan’s Labyrinth, and King Kong, as well as beloved episodics such as Foundation, Stranger Things, Game of Thrones, Fringe, and Lost.

SynthEyes has been helping VFX artists since 2003 in more than 90 countries. Whether you’re starting out, or need to step up to real tracking power and performance, put SynthEyes to work today!

What can SynthEyes help me do?

You can use SynthEyes to help insert animated creatures or vehicles; stabilize shaky conventional or 360°VR shots; extend or fix a set; add virtual sets to green-screen shoots; replace signs or insert monitor images; remove unwanted objects from shots; produce 360° virtual reality or 3D stereoscopic films; create architectural previews; reconstruct accidents or crashes; do product placements after the shoot; move imagery from one shot to another; add 3D cybernetic implants, cosmetic effects, or injuries to actors; produce panoramic backdrops or clean plates; build textured 3-D meshes from images; add 3-D particle effects; or capture body motion to drive computer-generated characters. And those are just the more common uses; we’re sure you can think of more.

Features:

  • SynthEyes offers 3-D tracking, set reconstruction, stabilization, and motion capture.
  • It handles camera tracking, 2- and 3-D planar tracking, object tracking with or without a reference mesh, geometry tracking, geometric hierarchy tracking, secondary tracking, camera+object tracking, fiducial tags, survey shots, multiple-shot tracking, tripod (nodal, 2.5-D) tracking, mixed tripod and translating shots, stereoscopic shots, nodal stereoscopic shots, zooming shots, 360° VR shots, lens distortion, light solving.
  • A keyer simplifies and speeds tracking for green-screen shots.
  • The image preprocessor helps remove grain, compression artifacts, off-centering, or varying lighting and improve low-contrast shots, or convert to and from 360° VR shots.
  • Meshes can be built from tracking data, and their textures extracted from the image sequence, producing higher resolution and lower noise than any individual image.
  • SynthEyes offers complete control over the tracking process for challenging shots, including an efficient workflow for supervised trackers, combined automated/supervised tracking, offset tracking, incremental solving, rolling-shutter compensation, a hard and soft path locking system, distance constraints for low-perspective shots, and cross-camera constraints for stereo.
  • A solver phase system lets you set up complex solving strategies with a visual node-based approach (not in Intro version).
  • You can set up a coordinate system with tracker constraints, camera constraints, an automated ground-plane-finding tool, by aligning to a mesh, a line-based single-frame alignment system, manually, or with some cool phase techniques.
  • The ViewShift system allows you to do object removals, combine split takes, generate animated texture maps, and more.