e-on Software Enterprise Solution - Academic R2023 (3 Year Floating Subscription License - 10 seats) **

Home Academic e-on Software Enterprise Solution - Academic R2023 (3 Year Floating Subscription License - 10 seats) **
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STEEAF10ATC-3
ADK-EON-1532-00135
E-on Software
Mac & Win
Availability: In stock
$2,000.00
This product is discounted for academic sale and may have special licensing and purchasing requirements.

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Please contact us about operating system, software version upgrade/updates and hardware compatibility BEFORE purchasing.


The e-on Software Enterprise Solution bundles VUE, PlantFactory, 25 rendernodes, network rendering licenses, and the PlantCatalog – an ever-growing library of new vegetation species.

Harness the power of procedural environment asset creation and become a digital God. Maximize both your team’s creativity and productivity, while boosting your return on investment and profitability.

Thanks to plethoric interoperability technologies, the Enterprise Solution seamlessly integrates into any production pipeline – for VFX, movie, gaming, and architectural visualization industries.

THE ENTERPRISE SOLUTION INCLUDES:

VUE

PlantFactory

25 RenderNodes (Win/Mac)

Academic packages include:

Licenses (VUE and Plant Factory) for the class + 1 license for the professor + free home- usage licenses for students + 1 license server.

 

MULTI-DISCIPLINARY

Wherever there’s a need for environments, we’ve got you covered.

The Enterprise Solution offers the most comprehensive environment creation toolkit for your artists: for environment asset creators, concept artists, matte painters, lighters, compositors, game designers, and more!

Whatever your team creates is exportable to your other pipeline tools. Single assets (terrains, trees, rocks, etc.), entire scenes, 3D cloud layers or standalone clouds, skymaps, HDR light probes and skydomes, multi-pass renders… you name it!

PIPELINE FRIENDLY

While our main GUI applications are not – yet1 – available on Linux², our solutions are developed with pipeline integration in mind, so that you don’t have to think about it. Both VUE and PlantFactory include the recommended – or most recent – versions of The VFX Reference Platform set of tools and libraries (based on CY2018 norm) such as Python, OpenVDB, OpenEXR, Alembic, Ptex, FBX etc…

Software licensing is also standardized with your other pipeline tools, based on the RLM™ licensing technology. No more fiddling with custom license server configurations.

Enterprise Solutions can also come as floating licenses so that you can vastly save on your licensing costs.

1 A Linux EAP program should start in 2020 – stay tuned!

2 Network rendering RenderNodes are available for Linux

CONTENT FREE RE-FILL

On top of the default content that ships with all versions of our solutions, the Enterprise Solution includes a specific procedural vegetation catalog that will be updated regularly.

These plants were designed by our internal botanist – to ensure they are physically and botanically correct.

The current collection comprises 88 totally new vegetation species that ship both in HD (high poly-count), LD (smaller poly-count footprint) and RT (Made for Real-time) – fully textured.

These are not just mere static vegetation models. Each procedural species is a Plant Engine that can serve to generate anything from game-ready vegetation to blockbuster Hero trees.

Each species comes with a truckload of presets, and each preset comes with age variations. Best of all, since all of this is procedural – you get access to all parameters and can change everything.

YOUR RENDER FARM INCLUDED

RenderNodes are designed to work efficiently alongside the other tools in your production facility. They are controlled by your render farm manager using simple command line instructions.

Your Enterprise Solution includes 25 Windows or Mac RenderNodes (Linux versions and/or additional seat offerings are available upon request).

The RenderNode license will enable you to use a 3rd party network rendering application to manage and distribute the rendering of both VUE scene files (.vue) AND integrated scenes (.max, .ma or .mb, .c4d, .lws, .scn) over a network of computers.

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WHAT’S NEW PLANTFACTORY IN 2023

The 2023 release adds a much-requested cutout leaf node and editor for working with atlas maps, support for storing plant information from the graph as vertex colors, parametric editing of vertex-color based Ambient Occlusion, an instance node for exporting lightweight plants with point clouds and support for nesting loops within loops with iteration nodes.

On top of these modelling features, new meshing options for the quad meshing mode have been added, subdivision surface blending has been extended to triangle meshing modes and the PlantFactory plugin is now available for Unreal Engine 5. This release also finishes the graph overhaul that began in release 2021.2 and will vastly improve your daily workflow.

Finally, PlantFactory Creator and PlantFactory Professional / Enterprise now have the same feature set, with Creator being limited to non-commercial use only.

Newly supported host application versions for the PlantFactory integration plugins & extensions are Maya 2023, 3ds Max 2023, Cinema 4D S26 & 2023 and Unreal Engine 5 to 5.1.

Supported render engines are all builds of V-Ray 6, V-Ray 5 & V-Ray Next, all builds of Arnold, Renderman 24 and all Redshift builds starting from 3.0.46.

Main features in Release 2023:

Cutout mesh editor for atlas maps

Vertex colors and Ambient Occlusion

Nested repeats

Meshing and subdivision surface improvements

Instance support for lightweight plant creation

Complete node and graph overhaul

Unreal Engine 5 plugin

Consolidation of presets and toolbars

This release adds additional plugin compatibility for the following host application versions and render engines (bold items are new):

3D Studio Max 2016 to 2023

Maya 2015 to 2023

Cinema4D R20 to 2023

Redshift material conversion (starting from 3.0.46) in Maya 2020 and above, Cinema 4D R23 and above and 3D Studio Max 2022 and above

Unreal Engine 5 to 5.1

V-Ray 6 and below in Maya, 3D Studio Max and Cinema 4D

WHAT’S NEW IN VUE 2023

The 2023 release adds tremendous QoL changes to the Function Editor, shader conversion for Redshift in 3D Studio Max, new nodes, GGX reflections across all material types and feature parity between VUE Creator & Professional / Enterprise.

Newly supported host application versions for the VUE integration plugins are Maya 2023, 3DS Max 2023 and Cinema 4D S26 & 2023.

Supported render engines are all builds of V-Ray 6 & V-Ray 5, all builds of Arnold, Renderman 24 and all Redshift builds starting from 3.0.46.

 

Main features in Release 2023:

Feature parity between Creator and Professional

Complete Function Editor overhaul

GGX reflection model for highlights

Redshift conversion of VUE scenes in 3DS Max

This release adds additional plugin compatibility for the following host application versions and render engines (bold items are new):

3D Studio Max 2016 to 2023

Maya 2015 to 2023

Cinema4D R20 to 2023

Redshift material conversion (starting from 3.0.46) in Maya

 

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BE PRODUCTIVE

 

© Sergey Musin

The Professional Solution enables freelance artists and small to medium studios to create digital 3D environments for VFX, films, gaming, and architectural visualization industries.

Let the power of procedural technology help you model, texture, render, and export your scenes and assets with ease!

Dive into the solution that will help kickstart your creativity and productivity!

RENDERING POWER

 

© Ralf Meader

Can you handle it?

VUE’s proprietary rendering engine gives you the power to render in a vast range of quality settings giving you the ability to illustrate your scenes all the way through from quick thumbnails to photorealistic stills and animations or even to output as a multi-layer PSDs perfect for compositing.

LIGHTING

 

© Artur Rosa

Seeing is believing

From dawn till dusk, night to day, VUE’s atmospheric effects can encompass any lighting scheme you need to produce. With full control, that rainy day in London or a snowstorm in the Himalayas is only a few clicks away.

ADAPTABLE & POWERFUL

Our Professional Solution offers all the tools you’ll ever need to create realistic environments along with a range of tools that can be used at any stage of the creative process. From concept to storyboarding, compositing, and finishing scenes, animations, and more!

Our procedural vegetation modeling software offers the power to generate not only hero plants but also the same plant with various levels of detail to suit your requirements.

EXPORT, EXPORT, EXPORT

 

©Jean-Marie Marbach

It’s compatible

Export your content or scene to other 3D apps using export formats like Alembic, FBX, 3DS, OBJ, C4D, LWO, and more!

Provides full exchange compatibility with an extensive set of import and export filters for both 2D and 3D content.

Export any native elements such as trees, terrains, skies, and complete scenes using dedicated polygon reduction and UV unwrapping tools.

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VUE Overview

Learn more on the Details page

The Most Complete Toolset for CG Environments

VUE is the only environment package on the market that includes everything you need for creating beautiful CG environments. From skies and volumetric clouds to terrains, large-scale EcoSystems, wind-swept vegetation, open water bodies, roads and rocks: everything is right there for you to use out of the box.

Setup and render your project in VUE or use the powerful integration plugins in the Professional & Enterprise versions for creating, exporting and converting entire scenes for rendering in other applications and render engines.

Ease Of Use

VUE offers an artist-friendly interface with tools designed specifically for natural environment creation. Craft materials which adapt to environmental conditions such as altitude, slope and water level, paint instances with natural distribution rules in every viewport and create EcoSystems where no two plants will look the same.

Powerful Procedural Scene Creation

All of VUE’s objects and materials are powered by nodes in the background for full control. Go beyond the capabilities of pre-built editors and optionally drive many parameters with shader and object graphs. Every change you make is non-destructive.

Design wide, sweeping terrains that can even span entire planets and mix manual painting with procedural noises and fractals. Use fractal-driven, infinite sea planes for open water scenes.

Realistic Atmospheres

VUE features an elaborate atmospheric model with real-world lighting intensities. Set the mood with fog and haze, fully volumetric clouds and beautifully illuminated sunsets. Both the sky itself and volumetric clouds can be exported to other applications as 32-bit HDRIs or OpenVDBs.

Seamless Pipeline Integration

You can export single assets or whole scenes to a wide variety of 3D formats, including FBX, Alembic and Pixar USD. Include animation data for vegetation and bake procedural materials into bitmaps.

The VUE integration plugins can run VUE as a software-within-a-software in your favorite DCC application. Use VUE’s complete toolset within the host application and design environments without even needing to go to VUE standalone.

The Convert Tool in the plugin converts scene elements into native host application meshes and materials so that they can then be rendered with any render engine. During conversion, the plugins generates pre-built shaders for each native render engine as well as for Arnold, Redshift, Renderman and V-Ray.

Alternatively, render the VUE environment together with native host application objects with VUE’s render engine and your DCC’s render engine in one go with Hybrid Rendering.

VUE also supports live sync with NVIDIA Omniverse through USD export and the Nucleus core.

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PlantFactory Overview

Learn more on the details page

The Unlimited Procedural Vegetation Suite

PlantFactory is the most powerful solution on the market for modeling 3D vegetation. Its procedural, yet artist-friendly toolbox empowers you with unprecedented control over every detail. Create anything, from tiny mushrooms to majestic trees.

Whether you need ultra-realistic, high polygon plants for VFX and archviz, stylized vegetation for commercials or lightweight objects for real-time engines: PlantFactory will cover all your needs while integrating seamlessly into your pipeline.

Procedural, Non-destructive Modeling

PlantFactory offers three different modeling methods that can be mixed and matched:

Draw plants with primitives or self-made brushes,

use components (building blocks)

or create everything from scratch with nodes.

Thanks to its open-ended design, PlantFactory can also generate non-organic objects with repeating structures easily.

Time Saving

UV-unwrapping and proper edge flow and topology are handled automatically by smart algorithms. Focus more on creating content and less on technical nuisances.

For topology, you can still opt to override PlantFactory’s automatic algorithms and get full manual control over your mesh. Automatically derive LODs with less subdivisions from the hero mesh.

Infinite Variations

Generate new variations of a plant with the click of a button. Design your own “plant engine” with presets and custom interfaces. Add growth / maturity, health and season and build multiple plant stages into a single file.

Animate the finished model with highly realistic wind algorithms that adapt their strengths to changes in the model. No matter the plant shape, there will always be a wind effect that will suit your needs.

Seamless Pipeline Integration

With PlantFactory, you can export your models not only to VUE, but to a wide variety of 3D formats, including FBX, Alembic and Pixar USD. Include animation data and bake procedural materials into bitmaps. Custom tailored export presets for many applications help with setting up the best options.

Free plugins for industry-leading DCC applications allow loading the original procedural file format natively into your target application. Change presets, edit parameters and generate new variations and then let the plugin setup pre-built shaders for each native render engine as well as for Arnold, Redshift, Renderman and V-Ray.

PlantFactory also includes live sync to NVIDIA Omniverse and it ships with an Omniverse connector / extension plugin.